
Threat Level: Hammer
Genetic modification of magicals. Cyborg transformations. Genovary is up to no good, and now Billie Keller, head of the FBI’s Magical Threats Division, is right in their crosshairs.
The secretive leader of the company just happens to be dating one of Billie’s friends, and a double date is on the horizon. He knows Billie’s his enemy; she doesn’t have the evidence on him quite yet.
But her team is working to get it. Deacon, infiltration expert, is working from the inside. Izzy, Infomancer extraordinare, searches the magical dark web for cracks to hack into. And the rest of the team brings their own skills to the table to find the truth of Genovary.
Onyx, Billie’s bow-wielding pixie companion, is a member of the pixie council. The council feels it’s time they got involved. Billie doesn’t know what pixie involvement looks like, but given Onyx’s troublesome nature, thinks it probably isn’t wholly a positive.
They’ve faced elementals wielding fire and others with lightning. But Genovary’s continuing experiments mean the next threat Billie’s team could really be just about anything. Hard to prepare for the unknown.
Billie’s job is to get a handle on it all. And in order to do so, she’ll have to bend some rules. And outright break some others. That will put her job on the line if she’s discovered, but since her life’s already on the line, it seems a manageable risk.
As long as she’s not caught by allies or enemies, that is.
I will take all the team can offer to deal with Genovary’s next threat. But even then, can they bring down an enemy with the kind of power the Elementals are gifted with? Or will they face an even greater threat?
Either way, it’s what the FBI’s Magical Threats Division was made for.
Join the team for Threat Level: Hammer, an urban fantasy action adventure that pulls no punches, full of magic, action, martial arts, humor, and seemingly endless snark. From Onyx, of course.





