Three IT Nerds build the next big “AR” tool. Unfortunately, what they build uncovers the Magical Veil for those using their tool.
Natalie, Rich, and Lucas are two days away from being homeless and penniless when they realize their invention gives them the ability to see a world that has been hidden from humans.
Do they try to learn more about their discovery, or sell and fix their financial woes?
The decision is taken from them when Lucas’ prickly nature lands him in hot water with a rogue mage. There may be advantages to being a cat, but the inability to roll the dice puts Lucas out of commission is more than a curse…
He’s out of the D&D game until he can get back on two feet.
Help from the magical world comes in the form of Alia: an elf with an attitude…and a propensity for petty crime.
The three friends run into Alia while she is working on a way to take down the rogue. In the process, their eyes are opened to the dark reality of childhood myths.
Can Alia learn to trust the humans and free her people? Will the trio find a way to undo Lucas’ curse and solve their real world problems before time runs out?